Reported impact
Business outcome
Noble Machines cut its development timeline by nearly 3x, shipped Moby to Asia within 18 months of founding, and achieved that pace with a team of about 15 people instead of a much larger conventional robotics program.
- Productivity Improvement
- Scalability
- Speed to Market
Solution
Noble Machines uses the NVIDIA Isaac GR00T stack as the backbone for developing Moby, its general-purpose industrial robot, across simulation, training, evaluation, and onboard deployment. Engineers import mechanical designs and customer facility twins into NVIDIA Isaac Sim, use the Newton Physics Engine to model contact-rich behaviors such as grasping and lifting, and scale policy training with Isaac Lab plus VR teleoperation data. Pretraining runs on NVIDIA H100 GPUs, post-training and scene simulation use NVIDIA RTX 6000 PRO and GeForce RTX 5090 GPUs, and thousands of digital Moby instances can run in parallel before policies ever reach hardware. On the robot itself, NVIDIA Jetson Thor processes camera and sensor data and runs foundation-model inference locally, while partners such as ADLINK, Solomon, and Schaeffler help ruggedize hardware and adapt workflows for semiconductor facilities.
Data flow
Digital facility models and teleoperation examples feed Isaac Sim and Isaac Lab training workflows, large GPU clusters refine policies across thousands of simulated Mobys, and the trained models are deployed onto Jetson Thor for real-time perception and control on the physical robot.